
Digital Eden 数字伊甸园
2025
4K 2:1 Game-engine-based 3D animation film
20min
Premiere: ART OSAKA 2025 Expanded Section
Digital Eden is a multimedia art film that blends video game design, artificial intelligence, and 3D animation, and it is the second installment in a trilogy critiquing contemporary digital technology developments.
Thematic Overview:
The film portrays "Digital Eden," initially envisioned as a decentralized utopian community flourishing under the impetus of modern technology. However, this dream quickly disintegrates following the bursting of a speculative digital bubble, leaving behind a dystopian landscape rife with consumerism and illusory artifacts of desire. Amidst this collapsing environment, an AI drone named Eve, controlled by hackers, conducts final acts of digital archaeology and documentation.
The snake in the film symbolizes modern technology corporations, entities that shape and digitize human desire, meticulously integrating and upgrading it to perpetually stimulate consumption. Unlike the original Eden narrative, this digital reinterpretation does not feature singular Adam and Eve figures; instead, every individual embodies these archetypal roles, constantly enticed by the deceptive digital apples offered by technology. Once the digital apple is bitten, individuals become permanently ensnared within an algorithm-driven landscape, relentlessly exploited until all value is exhausted.
Ultimately, the film poses a fundamental question: Is a truly ideal digital utopia achievable? Or is every digital utopia inevitably destined to devolve into yet another spectacle controlled by algorithms and desire?
数字伊甸园 是一部结合了电子游戏设计、人工智能和3D动画的多媒介艺术电影,是一套批判当代数字技术发展的三部曲中的第二部。 主题概述: 影片描绘了一个最初被设想为在现代科技推动下蓬勃发展的去中心化乌托邦式社区——“数字伊甸园”。然而,这个梦想随着投机的数字泡沫破裂而迅速瓦解,留下一个充斥着消费主义与欲望虚妄伪影的反乌托邦景观。而被黑客操控的人工智能无人机夏娃正在这个即将消亡的残垣断壁里进行最后的数字考古和记录。
影片里的蛇象征了现代科技企业,这些企业塑造、数字化人类的欲望,并对其进行精细的技术整合与升级,以持续不断地刺激消费。与原始的伊甸园叙事不同,在这个数字化的再诠释中,没有单一的亚当与夏娃;相反,我们每个人都是这些原型角色,不断地被科技所提供的虚假苹果所诱惑。一旦咬下一口,这颗数字苹果便会将人们永久困在由算法驱动的景观之中,不断榨取他们的价值,直至耗尽。 影片最终提出了一个根本性的问题:真正理想的数字乌托邦是否可能实现?抑或每一个数字乌托邦最终都注定沦为另一个被算法和欲望控制的景观?